Last updated on September 28th, 2026 at 06:06 am
I am telling you, I was being candid; I was downloading the Morbid Metal demo, and I thought it would be easy sailing. Seven times later, I was dead, and my whole gaming capacity was in question. The thing is, though, that as soon as you get what this game really wants, you get it. Hard.
That is why, if you are playing this cyberpunk hack-and-slash roguelite and getting totally smashed, here is what I learned the hard way.
Table of Contents
Stop Playing Like It’s a Single-Character Game
This was my biggest mistake. I kept using Flux for full sets of runs because her katana felt smooth—wrong move.
It is a game based on the concept of character switching, not as a gimmick, but as your very strategy of fighting. Flux does speed and mid-range cuts, and Ekku uses that axe to make heavy crowd management. You have to alternate between them during the combo.
The trick here is as follows: Find a way to dart in and fire a few quick shots with Flux, then switch to Ekku with one that would ruin enemies as they come together. The switch is smooth, and that’s when the battle really becomes brilliant.
Timing isn’t an option when it comes to a perfect dodge.
You have three chances to avoid – even during an attack. That’s your lifeline.
However, here’s the key point: time your evasion just as an enemy attack is being made, and you will enter a counter-attack window. That’s when you deal colossal damage. I used my first few laps to button-mash attacks. My runs became much longer as soon as I began to watch enemy animations and avoid them.
Eat this rhythm: attack, watch, dodge, counter. Once you learn the choreography, it is like choreography.
Deal with the Devil: Mechanics Are Worth the Risk.
At the beginning, I was scared of these high-risk upgrades. Trade health protection, but obtain critical damage? Sounds like a death sentence.
However, after trying various formations, I understood that these pacts are where you build real power. The trick is knowing your playstyle. Be aggressive and dodgy, then go for glass cannon. Unless you have mastered the patterns of enemies, take up defensive buffs, though they may be less glamorous.
Don’t disregard these just because they seem unsafe; they’re what turn decent runs into dominant ones.
Between Fights: Exploring everything in between.
Semi-procedurally generated levels would actually seem intimidating, since they don’t mean space. Along the side ways, there is healing stuff and potent perks you will need later.
My preliminary attempts have been completely unsuccessful. I would go flying in fights, and then I was so weak at the end of it. Spend thirty seconds between fights patrolling side areas and eliminating environmental objects. Resources are important in this game.
Your Only First Runs Are Practice, Not Wins.
This game is demanding. Rapid, cruel, and designed for those who enjoy mastering systems.
You should also realize there is a steep learning curve in case you have not played an action game or a roguelike before. Enemies hit hard and kick hard, and mistakes are punished immediately. But that is what makes improvement so gratifying too. Each death made me learn something – when to evade, when to change characters, and which upgrades combo well.
Do not think you can beat the demo on the first attempt. Your initial training runs should be considered combat school and not real.
FAQs
Is the Morbid Metal demo still available?
Apparently, it is free, and the developer confirmed it’s still on Steam. Playing through it takes about 20-30 minutes once you understand the game; however, that is significantly less than the time you will spend dying and learning.
Early Preview: the perfect way to sample it without committing to it until the complete Early Access.
Do I need a high-end PC to run it?
The graphics are surprisingly demanding regardless of the pictures. It runs on Unreal Engine 5 with elaborate rendering, so you need good hardware.
There were cases of stuttering when changing levels, along with high CPU and GPU usage. Performance can be nasty on older hardware or on the Steam Deck; the game hits only 20 FPS on the lowest Steam Deck settings.
Summary: Morbid Metal is not a game that one can play while lying on the couch. It’s for those who like to understand how systems work, with perfect timing, and the feel of everything coming together when it does.
The demo is free to download, so test it out to check whether the rhythm of combat suits you. Only a word of advice: Don’t judge it by your first three murders -all of us have been there.
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